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thenlook88

9
Posts
20
Following
A member registered Sep 21, 2016

Recent community posts

oh, I was reloading old saves. Guess I should start a new game again to see if it fixes it.

Same here, I made a save on that exact screenshot and now whenever I try to reload the save, it's just a black screen. On another note, I remember having problems progressing after the "Apologize or 'Belligerent?'" choices, choosing 'Belligerent' the text just stops with a save + load needed to progress

Why did the art style change? Original Cameron looks way better compared to the new art for Cameron

Atleast in Royal Alchemist they were pretty distinct. This one looks like they're carbon copies with slightly different facial features.

Can we have a male protagonist with shorter hair and doesn't look so similar to the female one?

Just started playing the game and as soon as I open it, I get an error:

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/screens.rpy", line 451, in execute

  File "game/screens.rpy", line 451, in execute

  File "game/screens.rpy", line 459, in execute

  File "game/screens.rpy", line 459, in <module>

NameError: name 'buildtype' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script

    python hide:

  File "renpy/ast.py", line 928, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2245, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>

    python hide:

  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide

    ui.interact()

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3325, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 3737, in interact_core

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/screen.py", line 436, in visit_all

    callback(self)

  File "renpy/display/core.py", line 3737, in <lambda>

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/screen.py", line 447, in per_interact

    self.update()

  File "renpy/display/screen.py", line 637, in update

    self.screen.function(**self.scope)

  File "game/screens.rpy", line 451, in execute

  File "game/screens.rpy", line 451, in execute

  File "game/screens.rpy", line 459, in execute

  File "game/screens.rpy", line 459, in <module>

NameError: name 'buildtype' is not defined

Windows-10-10.0.22000

Ren'Py 7.4.11.2266

The Divine Speaker 1.0

Thu Mar 31 02:31:38 2022

where do we download the voiced name DLC?

oooh nvm, I just played the steam version and its fine. Sorry I wasn't talking about the top of scene bug. I was refering that the itch version of the visual novels log button doesn't work at all. You can't actually press the button, it does nothing

Hey is it me or does the "log" button not work or mouse scroll up not work when trying to read through the log or see past conversation? I have the kickstarter exclusive btw